

On June 20 at the BLAST.tv Austin Major, The MongolZ eliminated FaZe Clan in the quarterfinals with a clean 2–0 series.
This wasn’t a highlight-heavy upset or a momentum steal. It was a structural collapse on FaZe’s side – and a demonstration of how controlled tempo and reactive positioning win tournaments.
Mirage: FaZe Without Initiative, MongolZ Without Rush
Instead of contesting mid with aggression, The MongolZ allowed FaZe space – but denied conversion.
FaZe opened rounds assertively, but The MongolZ absorbed pressure, re-centered their setups, and punished overextensions.
FaZe shifted between fast and slow pacing. Each time, MongolZ countered rhythmically – with entry kills functioning as information probes, not tempo triggers. From 9–9 onward, The MongolZ won 7 of 8 rounds, all via economic suppression and reading site rotations.
Betting context: At 10–10, the live +2.5 spread on MongolZ was still available at 1.90 – despite clear tempo control.
Nuke: FaZe Desynced, MongolZ Composed
On what should’ve been a comfort map for FaZe, MongolZ broke the pacing. They abandoned traditional outside control and instead focused on ramp and tight interior zones. s1mple finished with a quiet 14–19 and generated no chain-value kills – no trades, no space, no swing rounds.
The MongolZ won 8 T-side rounds using delayed site pressure, cycling fake timings to destabilize FaZe’s anchor play. FaZe failed to read site selection in 5 straight rounds. MongolZ didn’t overwhelm – they dissected.
What Didn’t Work – and How It Affected Markets
FaZe’s tempo lacked system support:
- Entry frags were unsupported
- Post-loss scenarios lacked information plays
- s1mple operated outside team flow
Live markets: Mirage stayed even into round 20 despite MongolZ gaining map control. On Nuke, momentum was mispriced until 5:2 – even as entry success flipped decisively.
Key entry points: Live overreactions on FaZe brand bias created artificial odds inflation across both maps.
What This Result Actually Shows
The MongolZ didn’t win through flash or novelty.
They played readable, disciplined CS – and executed at a level FaZe couldn’t match.
This is a team that:
- Doesn’t force early-round momentum
- Uses utility as an information exchange, not entry cover
- Waits for mistakes instead of creating chaos
They played on opponent reaction. And when the opponent has no second gear, that’s enough to win.
Conclusion
This wasn’t an upset – it was a logical outcome of structural mismatch. The MongolZ didn’t outgun FaZe. They outplanned, outwaited, and outread them.
This wasn’t luck. It was tournament-ready Counter‑Strike, executed cleanly, round after round.
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Mary S Colbert is a Chief Content Editor at csgobettings.gg, specializing in CS2 with over 8 years of experience as an e-sports analyst. Her informative articles on the game have made her a go-to resource for fans and her expertise is widely respected within the industry.
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